Hmm. I guess. She definitely sticks out the most though, not just in CS but zero/ao too.
To add to that, while Akatsuki is officially a parallel setting whose events aren't canon to the main games, Kondo has also mentioned that the main cast of Akatsuki is popular and Falcom might wind up incorporating some version of them into the proper games. That little mention is sort of like a teaser since we know who it's referring to but the character in-universe is probably not quite like their Akatsuki incarnation.
There's another (easily missable) nod to Akatsuki with Louise, who mentions that her father works for a particular Remiferian company that's not named but is very strongly implied to be that one.
Is there any indication on much longer the story for that is going to go on for? Feels like it's been forever, but I guess it only gets updated every so often.
Is there any indication on much longer the story for that is going to go on for? Feels like it's been forever, but I guess it only gets updated every so often.
SpoilerCS4 Act 3So one thing I wanted to clarify: The Holy Beast of Fire merged with the previous leader of the Hexen Clan for whom the current Rose was a familiar. So technically our Rose isn't really the Holy Beast, she just inherited its powers? I don't recall if that includes memories too.
Akatsuki is on Chapter 7 right now, based on text dumps from back when it first came out the plan appears to be for a total of ten chapters.
CS4 game mechanic questions:
Curious if people know for certain the answers. I can kinda test myself but it would take awhile and I don't want to over-level as a side-effect on my first playthru when it's already getting easier, nor do I want to reset hours of progress =P.
1: delay moves like Arc slash in CS1 were op because there was no resistance to it. In CS2 it was reined in somewhat, but was still about the same in opness if you stacked a delay move with a d elay trinket (like the one sharon gives you), with something like an impede quartz, etc. Even highly resistant enemies could still be delayed pretty regularly with this strategy.
With that in mind is there a similar effect to stat debuffs? Like Altina's Brionac, if I put a quartz that reduces armor (there is one right? I forget. I can think of sword breaker for str, but I can't think off hand one that does defense atm), and use Brionac, will the chances of reducing enemy defenses increase a lot? Especially if I stack it with say a master quartz that has a similar stat reduction effect, and.. other sources? Not that I'm intending to do this with Altina's entire build, but I do think maybe stacking one thing for Brionac would be nice since it's a pretty good craft that isn't too expensive on CP.
2: Is there a way to resist impede? I've had a few battles such as the centaur magic knight thing in Bryonia island who spams an aoe impede shout if someone is casting, and I had one character miraculously not get interrupted more often than not while my other character never did. I'm wondering if delay resistance or something also functions as an impede resistance.
3: Does anyone know exactly what the formula IS for stacking debuffs against enemy resistance? For CS2, I would assume that if an enemy has 10% delay affliction rate, that stacking arc slash with a delay trinket, with an impede trinket would make the application rate either 10+10+10% = 30%, or 0.9*0.9*0.9=27% application rate. But I recall that it was really quite high like 80% or something that I didn't get the logic behind. Do you guys think a delay stack build on a delay-craft character is still a good build in cs4? I plan on trying it later on, but not quite yet because I'm still not quite at the point where I can put all the gear I want on one or two characters without leaving the others in the dust, I do like to kinda balance them somewhat, like 6 characters or so, still not the full cast.
Story related question for Hajimari
I remember Kondo was asked about the happiness stone quest from sky 3rd, and him saying something about forgetting about it.. I forget if this was BEFORE or AFTER hajimari...Does hajimari shed some light/sense into that quest from 3rd?
Regarding the spoiler
The Episode it shows up in doesn't really shed light on it, but it appears, so one can only assume there's some greater plan for it. Or it's just gonna be a running gag. Who can say!
With that in mind is there a similar effect to stat debuffs? Like Altina's Brionac, if I put a quartz that reduces armor (there is one right? I forget. I can think of sword breaker for str, but I can't think off hand one that does defense atm), and use Brionac, will the chances of reducing enemy defenses increase a lot?
Status effects are all calculated independently, so if you stack multiple ways to inflict DEF Down, each one gets applied on its own. And yes, there are Quartz for that one, Shield Breaker and... I think they localized it as Qilin. But like I said, it won't increase your individual chances, it'll give you multiple independent chances.
2: Is there a way to resist impede?
No.
3: Does anyone know exactly what the formula IS for stacking debuffs against enemy resistance? For CS2, I would assume that if an enemy has 10% delay affliction rate, that stacking arc slash with a delay trinket, with an impede trinket would make the application rate either 10+10+10% = 30%, or 0.9*0.9*0.9=27% application rate. But I recall that it was really quite high like 80% or something that I didn't get the logic behind. Do you guys think a delay stack build on a delay-craft character is still a good build in cs4?
Delay is an additive thing, where the more points you have worked up through Crafts and any Quartz or other effects, the longer a delay you'll inflict. More in this case is always better when it hits because all the points get added in one sum, so stacking as many Delay-granting effects as you can is a very viable strategy. In CS3 through Hajimari you can't really stunlock like you could in CS1/2 but it's still effective.
SpoilerI remember Kondo was asked about the happiness stone quest from sky 3rd, and him saying something about forgetting about it.. I forget if this was BEFORE or AFTER hajimari...Does hajimari shed some light/sense into that quest from 3rd?
As mentioned, it doesn't shed light per se but...
I guess to summarize it, in CS1&2, delay affliction probability stacks multiplicatively where total delay stacks additively.
In CS3&4, affliction rate still is multiplicative, but delay now defaults to the highest source you have equipped instead of being the sum of all sources.
I'm curious, is there any kind of theory out there if someone from one of the fisherman's guild could be a member of Oroboros, or just a theory that there will be more to the fisherman's guild in the future? The fact that it seems the fisherman's guild gets more prominence overtime and the fishermen's side story over the course of CS IV makes me wonder how important they will become over the course of the rest of the series. Probably overthinking things
Crazy theory, the Fisherman's guild is another huge faction like the church or Oroboros, but much more dangerous than anyone could ever imagine. I also predict the final few games will be fishing games with a card game as an optional part.
Zero/ Cs3 spoilers
They are already suspiciously prone to attracting villainous professors it seems.Though that may explain where they get all those mega high end quartz
I have a question about the translation of one of Rufus's lines in CS4.
I have a question about the translation of one of Rufus's lines in CS4.
SpoilerCS4 SpoilersSo before the Rivalry, Rufus mentions how he wants to be more than just an unwanted bastard child in the official translation, but the spreadsheet version of the line has him talk about how he was heavily praised despite being an illegitimate child and wants to move past that deception. I bet the official translation would be more reliable in general however the spreadsheet translation of this specific scene seems to fit his character a lot better (also makes that scene in CS2 where he responds to Cayenne's comment on Helmut praising him more meaningful in hindsight). His problem is not that he's unwanted but that he feels like his existence as the Albarea heir with all the praise he gets for it is fake and meaningless since he's actually not the heir. Which translation is more accurate?
Welcome to the board!
Relatedly, the 'unwanted' translation is taken from context; We know Helmut didn't want Rufus but he felt forced to pretend he was his son to protect his precious image.
- @yotaka Thanks! Yeah, that checks out. I also have a question about Loewe.
However, something interesting I found when I did a little research on the term is that it also refers to warrior gods/demons who fight forever and their realm in Buddhism, controlled by rage and pain (something like that). I'm not sure how reliable the sites I went on were, so correct me if I'm wrong. For Loewe, it creates the perfect irony because he became a "Shura" in the first sense to avoid being overwhelmed by his anger and pain but was controlled by them all along like a "Shura" in the second sense.